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(+1)

The vine physics are very cool! The combat is unique and feels impactful when you defeat the bugs, I like the feedback the game gives you when you defeat bugs too! A very enjoyable game that stands out, congrats on your submission!

thank you soo soo much for playing our game and for your kind words!! ๐Ÿ˜ญ๐Ÿ’™
our programmer is super goated and worked hard on the vine and battle feedback so it's so wonderful seeing them receive lots of love for their hard work!

(+1)

I love this game! Please make it into a full game with multiple levels etc!

Thank you for the sweet comment omg ;w;
We want to continue working on this project and hopefully achieve that full game version goal \o/

that makes me so unbelievably happy to hear ๐Ÿ˜ญ we definitely plan on continuing to work on this game and seeing it to the end post-gamejam!! thank you soo much for trying our game and for enjoying it ๐Ÿ’™

(+1)

Very neat game, with quite the twisting plant. I love it! Works well with a drawing tablet too~ Hehe, tried it also with that. :) excellent work~!

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I DIDN'T KNOW YOU COULD USE A DRAWING TABLET?! this makes the whole thing even cooler honestly

thank you soo much!! ๐Ÿ’™ that is such a lovely idea using a drawing tablet O: i'm happy it worked well!

How did you code the stem ?

(+2)

hey!
do you mean the movement of it?
it's a combination of procedural animation and inverse kinematics, specifically i  used forward and backwards reaching inverse kinematics with some constraints.
was my first time doing it and by far the hardest part of the project for me LOL
for the rendering i used unity's line renderer to show the vectors nicely and i put a split vine sprite-material the talented artist @artysaur made :3c

(+2)

Very nice result :-)